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    Do your thoughts control your destiny?? The answer is yes!!! I love this photo. What do you think?!?

    Zoey ♥
    All posts within this album – written by the admins are copyrighted. Please respect the curtsey of us. Thank you

  • 9th Moon Day info:

    Symbols: Bat, Flying Moon.
    Characteristics: Day is critical…

    9th Moon Day info:

    Symbols: Bat, Flying Moon.
    Characteristics: Day is critical and dangerous. Day of nightmares, illusions, deceit, confusion, dark energies. It may lead to conflicts, arguments, nervousness. On the opposite, futile hope and belief in what's happening, temptation to see everything "rosy" may lead to future disappointments.

    Recommendations: Cleansing of thoughts, body and soul, active protection from aggression and negativity is necessary. Forgiveness of those who hurt us is very effective. It's important to learn to overcome temptations and obstacles of this day. Just like every moon day, this day has positive energies that can be used for spiritual growth. Wisdom perspective will help to find solutions in dead-end situations. Day is great for physical exercise and yoga.

    Precautions: Do not get caught today in illusions, empty dreams and desires. Family fights, skirmishes and scandals should be avoided. Making important decisions, and staring new business is not recommended.

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    Forests and Spirituality

    We all know how intricate are the relationships between a single tree and the forms of life that live with it, and around it. But why are trees so important to human beings who are after all–as forms of life–so distinct and different from trees? Though distinctive and different, human beings are part of the same heritage of life.

    The reason that trees and forests are so important to us, as human beings, has to do with the natural geometry of the universe. We must therefore distinguish between man-made geometry, stemming from Euclidean geometry, the geometry we learn at schools, from the natural geometry, especially the geometry of the living forms.

    When Euclid was inventing his geometry, which has become the basis for man-made forms, the Greek reason was already corrupted by Aristotle's analytical and classificatory approach to the world. With Socrates and Plato the Greek world is still held in unity and harmony. With Aristotle, we begin to divide and chop and atomize–put things into separate compartments, where they are identified by special labels called definitions.

    Euclid and his geometry only reinforces the tendency to atomism, separatism, thinking in neat logical categories–here are the axioms, here are the rules of derivation, here are the theorems derived from the axioms through the accepted rules of derivation. All very neatly and rigorously defined. A triumph of the rational Western mind which is going to depend so much on the power of formal reasoning, on the meaning of axioms which will become the ultimate bricks out of which other things are to be constructed.

    What should not escape our notice, in particular, is Euclid's emphasis on the importance of the point, and of the straight line. Let us be aware that we never see the point because the point as such is invisible; we hardly meet a straight line in nature. Yet the architecture of the human world, or to be more precise of the world as constructed by modern man, is founded on the straight line and those invisible points.

    Let us put the proposition in general terms: the geometry that dominates our lives, when we live in a city, in a modern house, or when we drive an automobile, is the geometry derived from the abstract system of man-made geometry. It is a geometry which, after a while, constrains and suffocates us.

    We have distinguished natural geometry from man-made geometry. But what is natural geometry? The forms by which and through which the universe has evolved, the forms by which life has evolved. What are these forms? These forms are circular, spiral, round, womb-like. When we contemplate the architecture of the universe: the galaxies and the atoms, the amoebas and the trees, then we immediately see that the dominant forms and shapes of nature and of the universe are round and spiral and so often amorphous.

    The dancing universe does not move in straight lines. It moves in spiral, circular and irregular motions. The life dancing in, and through the universe, is not choreographed by the computer and its linear logic. The quintessential symbol of life is that of the womb.

    All life has emerged from the primordial womb which is irregular, amorphous, full of connecting loops and spirals. We individual human beings, were conceived and nursed in the wombs of our mothers. Natural geometry had conditioned our early impulses. Natural geometry has shaped our early growth. Natural geometry has formed our bodies which are but an expression of this geometry. Now, look at your own body and see it in terms of natural geometry. Your body is full of irregular shapes–round, oval, asymmetrical. There is hardly any straight line within the architecture of our body. The head is such a funny irregular egg. The hands and legs are irregular cylinders. The eyes and the mouth, the neck and the stomach are but endless variations on the theme of natural geometry.

    Being nursed and conditioned, shaped and determined by natural geometry, we respond to it in an intuitive and spontaneous manner. Why do we rest so well in the presence of a tree? Because in it we find an outlet for our natural geometry. The communion with the trees, being surrounded and nursed by them, is for us a return to the original geometry of life. That is why we feel so good in the act of this communion. We were born and nourished by natural geometry and to this geometry we long to return. By dissolving ourselves in the geometry of the tree, we resolve tensions and stresses accumulated through, and thrust upon us by artificial geometry. We must clearly see that artificial geometry of man-made environments is full of tension and stress.

    To dissolve in the primordial matrix of life–this is sanity.

    To enter the communion with the shapes which spell out organic life–this is a silent joy.

    To lose oneself in the forms soaked in the substance of life–this is a fundamental renewal.

    Trees and forests are important for deep psychological reasons. In returning to the forest, we are returning to the womb not in psychological terms but in cosmological terms. We are returning to the source of our origin. We are entering communion with life at large. The existence of the forests is so important because they enable us to return to the source of our origin. They provide for us a niche in which our communion with all life can happen.

    The unstructured environments which we need for our sanity and for our mental health, as well as for the momenmts of silent brooding without which we cannot truly reach our deeper selves, should not be limited to forests only. Rugged mountains and wilderness areas provide the same nexus for being at one with the glory of the elemental forces of life. Wilderness areas are live-giving in a fundamental sense, nourishing the core of our being. This core of our being is sometimes called the soul.

    To understand the nature of the human being is ultimately a metaphysical journey; in the very least it is a transphysical journey. Transphysical translated into the Greek language means metaphysical. The metaphysical meaning of forests has to do with the quality of spaces the forsts provide for the tranquility of our souls. Those are the spaces of silence, the spaces of sanity, the spaces of spiritual nourishment–within which our being is healed and at peace.

    We all know how soul-destroying and destructive to our inner being modern cities can be; and actually are. The comparison alone between the modus of a technological city and the modus of a wilderness area informs us sufficiently about the metaphysical meaning of the spaces of forests, of the mountains, of the marshlands.

    Though the trees are immensely important to our psychic well-being, not every tree possesses the same energy and meaning. The manicured French parks and the primordial Finnish forests are different entities. In the manicured French parks we witness the triumph of the Cartesian logic and of Euclidean geometry, while in the Finnish forests, immensely brooding and surrounded by irregular, female-like lakes we witness the triumph of natural geometry.

    What is natural and what is artificial is nowadays difficult to determine. However, when we find ourself among the plastic interiors of an airport, with its cold brutal walls and lifeless plastic fixtures surrounding us, on the one hand, and within the bosom of a big forest, on the other hand, we know exactly the difference without any ambiguity. In the forest our soul breathes, while in plastic environments our soul suffocates.

    The idea that our soul breathes in natural unstructured environments should not be treated as a poetic metaphor. It is a palpable truth. This truth has been recognized on countless occcasions, and in many contexts–although usually indirectly and semi-consciously.

    We go to a lovely old cottage. The old wooden beams supporting the ceiling attract us immensely–as no concrete and iron beams will ever do. We go to a modern flat, undistinguished otherwise except that there is a lovely wooden panelling along the walls of the rooms. We respond to it. We resonate with it. We do so not because we are old sentimental fools, or for aesthetic reasons alone, but for deeper and more fundamental reasons.

    Life wants to breathe. We breathe more freely when there are other forms of life which can breathe around us. Those old beams made of oak in the old cottage breathe. Those panellings made of wood in the modern flat breathe. And we breathe with them. Those plastic interiors, and those concrete cubicles, and those tower blocks, and those rectilinear cities do not breathe. We find them 'sterile,' 'repulsive,' 'depressing.' Those very adjectives come straight from the core of our beings. And those are not just the reactions of some idosyncratic individuals, but the reactions of all of us, at least a great majority of us.

    A plastic interior may be aesthetically pleasing. Yet after a while, our soul finds it uncomfortable, constraining, somewhat crippling. The primordial life in us responds quite unequivocally to our environments. We have to learn to listen carefully to the beat of the primordial life in us, whether we call it instinct, intuition, or the wholistic response. We do respond with great sensitivity to spaces, geometries and forms of life surrounding us. We respond positively to the forms which breathe life for these forms are life-enhancing. Life in us wants to be enhanced and nourished. Hence we want to be in the company of forms that breathe life.

    It is therefore very important to dwell in surroundings in which there are forms that can breathe–the wooden beams, the wooden floors, the wooden panellings. Lucky are the nations that can build houses made of wood–inside and outside. For the wood breathes, changes, decays–as we do. It is also important to have flowers and plants in our living environment. For they breathe. To contemplate a flower for three seconds may be an important journey of solitude, a journey of return to original geometry–which is always renewing. We make these journeys actually rather often, whenever plants and flowers are in our surroundings. But we are rarely aware of what we are doing.

    Forests and spirituality are intimately connected. Ancient people knew about this connection and cherished and cultivated it. Their spirit was nourished because their wisdom told them where the true sources of nourishment lay.

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    Herbal Flea Collar-
    ~from the archives of The Enchanted Garden

    Mix the following:

    ½ tsp vodka or gin
    4 drops Garlic oil or 4 Garlic capsules, broken
    1 drop Cedarwood oil
    1 drop Citronella oil
    1 drop Thyme oil

    Saturate a soft cloth-type collar with the above mixture and allow to dry completely before putting it on your pet.

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    Just thought i would share a great idea i got from a friend

    So cool!!!
    Draw on wax paper with permanent markers, wrap around candle and heat until image is transferred… I never would have thought. Would make a great DIY gift!!!

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    The Sun in Celtic Mythology

    History:
    Celtic mythology was not unified, so the sun was attached to different gods and served different purposes, depending upon the locale. With the development of Christianity, the sun's powers slowly became integrated into the notion of a Christian god.

    Features:
    The sun is most associated with heat and medicine in Celtic mythology. Some sects also associated it with fertility, ascribing it to their various mother goddesses.

    Significance:
    Because the sun helped govern the natural world, Celts would often connect it to an annual calendar. Celtic sun wheels–worn pieces of jewelry or similar symbols–had spokes marking the solstices and equinoxes.

    Famous Ties:
    Julius Caesar and other Romans wrote about human sacrifices to the sun, in which men were placed in wicker figures and burned. Evidence suggests such practices took place, although animal sacrifices were more common, and human victims were likely either condemned criminals or prisoners of war.

    Fun Fact:
    The Celts celebrated the sun every year on May 1, just in time for the rebirth of spring. They lit ceremonial fires on that day and herded their livestock between them in a gesture of purification.

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    The next Lunar Eclipse will occur on April 25th, 2013. It will last for 27 Minutes and be visible in Europe, Africa, Asia and Australia 20.58 BST for us in U.K to see
    Bb xx
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    MERLIN AND THE THIRTEEN TREASURES OF BRITAN:
    Merlin is said to have kept the Thirteen Treasures of Britain within his glass tower that stood on Bardsey Island. These treasures were: 1) Dyrnwyn – the sword's blade would burst into flame when wielded by royalty, 2) The Hamper of Gwyddno Garanhir – the hamper would multiply its contents by five-score, 3) The Horn of Bran – this drinking beaker would provide whatever the user wanted to whet their lips, 4) The Chariot of Morgan the Wealthy – extremely fast magical travel, 5) The Halter of Clyno Eiddyn – any horse dreamt of would appear haltered in the morning, 6) The Knife of Llawfronedd the Horseman – would carve the meat at a meal for twenty four men, 7) The Cauldron of Diwrnach – would only boil water for a brave man, 8) The Whetstone of Tudwal Tudglyd – when used to sharpen the sword of a hero, any strike made by the weapon would be fatal, 9) The Coat of Padarn Redcoat – would only fit anyone of noble blood, 10) The Crock of Rhygenydd – would serve any food the user wanted, 11) The Dish of Rhygenydd – would serve any food the user desired, 12) The Chessboard of Gwenddolau – would play itself once set up, & 13) The Mantle of Arthur – would make the wearer invisible.
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    The Laws of Magic by Isaac Bonewits

    The Nature of these Laws and vice versa

    We are now ready to go into a description of the basic ways in which magical phenomena seem to behave. The Laws of Magic are not legislative laws but, like those of physics or of musical harmony, are practical observations that have been accumulating over the course of thousands of years, with remarkable similarity in almost every known human culture. Those of you who prefer to remain skeptical as to the reality of psychic phenomena and the systems of magic developed to control them will at least find these Laws an interesting and detailed guide to what psychologists and anthropologists so patronizingly refer to as “magical thinking.”

    Those of you who play magicians as characters will find these Laws a remarkably concise guide to the ways in which most magicians, at least on this world, believe magic to work. Most of the technical motivations of magic-using characters, before, during and after using magic, will be based on these laws. Because I really can’t rewrite my first book all over again in this slim text, I’m not going to give the long explanation of each law. You can consult the works in the Bibliography (especially Real Magic and its Bibliography) for details if you wish.

    Along with each Law listed, I’ll include “key words” to help in memorization. These phrases are gross generalizations, but have the advantage of being brief and easy to remember.

    It’s entirely possible that there are other Laws of Magic, however, I’m currently unaware of any that are held to by most magicians on this planet. Individual game designers and referees are free to invent new ones for their game universes, but they will probably give the most accurate magic simulations if they are congruent to these ones listed.

    The Law of Knowledge:
    Essence: Understanding brings control; the more that is known about a subject, the easier it is to exercise control over it.

    Remarks: This Law is so fundamental that hardly any work on magic has ever been published without mentioning it. The comments in Chivalry & Sorcery are quite appropriate here: “The Magick User might be compared to a combination philosopher-sage-research scientist only those activities which directly aim at increasing one’s mastery of Magick itself can give the magician any ‘experience’ worthwhile to him.” These comments are most accurate for intellectual magicians of the theurgical sort but are more or less true of most other magic users as well.

    Keywords: “Knowledge is power.”

    The Law of Self-Knowledge:
    Essence: The most important kind of magical knowledge is about oneself; familiarity with one’s own strengths and weaknesses is vital to success as a magician.

    Remarks: Most magicians quickly discover their own flairs and flaws. After all, this is a large part of what Apprenticeship is all about. This is also why “Evil Magicians” are comparatively rare in the real world (especially in the “higher ranks”) because a dedication to “Evil for Evil’s sake” is almost always due to a lack of introspection and self-awareness.

    Keywords: “Know thyself.”

    The Law of Cause & Effect:
    Essence: if exactly the same actions are done under exactly the same conditions, they will usually be associated with exactly the same “results;” similar strings of events produce similar outcomes.

    Remarks: Magicians have at least as much belief in cause and effect as modern physicists do — they just know that a good ritual, like a good poem or a good bread recipe, isn’t always absolutely predictable.

    Keywords: “Control every variable and you control every change — lotsa luck!”

    The Law of Synchronicity:
    Essence: Two or more events happening at the same time are likely to have more associations in common than the merely temporal; very few events ever really happen in isolation from nearby events.

    Remarks: If you manage to pin a professional debunker against a wall (be careful, they get nasty when cornered) you’ll find that the word “coincidence” is a Scientistic term of exorcism, used to banish the demons of non-material, and therefore “unscientific,” causality.

    Keywords: “Coincidence is seldom mere.”

    The Law of Association:
    Essence: if any two or more patterns have elements in common, the patterns interact “through” those common elements, and control of one pattern facilitates control over the other(s), depending (among other factors) upon the number, type and duration of common elements involved.

    Remarks: This is probably one of the most important of the magical Laws and is directly connected to most of the others.

    Keywords: “Commonality controls.”

    The Law of Similarity:
    Essence: Effects are liable to have an outward physical or mental “appearance” similar to their causes.

    Remarks: Having an accurate image/sound/smell of an object or being facilitates control over it or them.

    Keywords: “Look-alikes are alike.”

    The Law of Contagion:
    Essence: Objects or beings in physical or psychic contact with each other continue to interact after separation.

    Remarks: Everyone your character has ever touched has a psychic link with him, though it is (probably) pretty weak unless the contact was intense and/or repeated frequently. Naturally having a part of someone’s body (nails, hair, spit, blood, etc.) gives the best contagion link. Almost as good are objects of clothing, handkerchiefs, bedsheets, etc., that have absorbed sweat or other bodily fluids from the being your character wishes to magically influence.

    Keywords: “Magic is contagious.”

    The Law of Positive Attraction:
    Essence: Like attracts like; to create a particular reality you must put out energy of a similar sort.

    Remarks: This Law is often used in attraction spells, by saturating the aura of the magician or client with symbols and energies similar to those wanted. It’s also commonly cited for moralistic purposes to discourage unwanted magical behavior (see Chapter 11), on the grounds that behaving badly will attract evil or bad luck. This Law may refer to “morphic resonances;” the tendency for energy shapes to complete themselves, or perhaps “wave entrainment,” which is the ability of particular vibrations to set up matching vibrations in nearby energy patterns. If either of these phenomena happen with psychic energy fields, they could easily cause the effects usually referred to by this Law.

    Keywords: “That which is sent, returns.”

    The Law of Negative Attraction:
    Essence: Like attracts unlike; energy and actions often attract their “opposites.”

    Remarks: People say that like attracts like, but they also say that opposites attract. This paradox can be reconciled by contemplating the classic “yin-yang” symbol. The two halves of the yin-yang are opposite in color, but they are identical in shape; thus opposite and similar on two different levels of reality (or universes of discourse). Yet the two halves both attract and repel each other in an eternal circular dance (see the Law of Polarity below).

    Any phenomenon more complex than a bacteria can be viewed on several levels, so you can usually find ways in which any two phenomena can be seen as either opposite or similar, depending on which of these Laws of Attraction you are interested in emphasizing.

    The reason this hasn’t been clear before is that Western Dualism usually picks one aspect of existence that two phenomena have and insist that it is the only “important” aspect as far as judging the phenomena to be similar or opposite.

    Keywords: “Opposites attract.”

    [Special note for webviewers: these two laws were not included in previous writings and lectures I have done over the years, precisely because I couldn’t reconcile the conflicting reports about magical attraction until I understood that this area overlaps the Laws of Perversity, Polarity and Attraction in the complex ways symbolized in the new chart of the laws.]

    The Law of Names:
    Essence: Knowing the complete and true name of an object, being or process gives one complete control over it.

    Remarks: This works because a name is a definition (yes, even “Harold,” “Marie,” “Xunte,” and “Jasmine” were at one time) as well as a contagion link. Perhaps more importantly, it works because knowing the complete and “true” name of something or someone means that you have achieved a complete understanding of its or his nature. This is why, in most pre-industrial cultures, people are given “secret names” as well as “public names,” and why the sharing of a secret name is such an act of trust — because the secret name is considered to be very close to, if not identical with, the person’s true name.

    Keywords: “What’s in a name? — Everything!”

    The Law of Words of Power:
    Essence: There exist certain words that are able to alter the internal and external realities of those uttering them, and their power may rest in the very sounds of the words as much as in their meanings.

    Remarks: Many words are names and most have known definitions. Barbarous words of power are (currently, if not originally) nonsense words that nonetheless can release certain psychic phenomena and states. Very many magical tools require words to be in-scribed upon them and/or to be said over them during their creation.

    Keywords: “A word to the wise is sufficient.”

    The Law of Personification:
    Essence: Any phenomenon may be considered to be alive and to have a personality, that is, to “be” an entity or being, and may be effectively dealt with thusly.

    Remarks: This Law is based on fundamental human thought processes and does make doing magic, especially with abstract concepts, much easier. Most magicians who do weather magic, for example, personify the winds and the clouds, and thus find focusing their APK upon the atmosphere much easier.

    Keywords: “Anything can be a person.”

    The Law of Invocation:
    Essence: It is possible to establish internal communication with entities from either inside or outside of oneself, said entities seeming to be inside of oneself during the communication process.

    Remarks: Either Invocation or Evocation can control the spirit communication processes known as inspiration, conversation, channeling (mediumship), and temporary possession.

    Keywords: “Beings within…”

    The Law of Evocation:
    Essence: It is possible to establish external communication with entities from either inside or outside of oneself, said entities seeming to be outside of oneself during the communication process.

    Remarks: Evocation is the Law that controls most summonings.

    Keywords: “…Beings without.”

    The Law of Identification:
    Essence: It is possible through maximum association between the elements of oneself and those of another being to actually become that being to the point of sharing its knowledge and weilding its power.

    Remarks: This is the Law that controls most lengthy or permanent possession phenomena.

    Keywords: “You can become another.”

    The Law of Infinite Data:
    Essence: The number of phenomena to be known is infinite; one will never run out of things to learn.

    Remarks: The best possible example of this is the Internet. You could spend 24 hours per day, seven days per week, and still never see 1% of the information that’s out there — and most of human knowledge isn’t on the Net yet (as of 1998, anyway).

    Keywords: “There’s always something new.”

    The Law of Finite Senses:
    Essence: Every sense mechanism of every entity is limited by both range and type of data perceived.

    Remarks: Many real phenomena exist which may be outside the sensory scanning ability of any given entity.

    Keywords: “Nobody can see everything,” or “Just cause it’s invisible don’t mean it ain’t there.”

    The Law of Personal Universes:
    Essence: Every sentient being lives in and quite possibly creates a unique universe which can never be 100% identical to that lived in by another.

    Remarks: So-called “reality” is in fact a matter of consensus opinions. There is no single “Reality” that exists whether people like it or not — that odd idea is popular due to monotheistic theologies and the Scientism they spawned — instead there are multiple and frequently contradictory realities all existing simultaneously. This Law may or may not be the same as the Law of Infinite Universes.

    Keywords: “You live in your cosmos and I’ll live in mine.”

    The Law of Infinite Universes:
    Essence: The total number of universes into which all possible combinations of existing phenomena could be organized is infinite.

    Remarks: Some people consider this Law to refer to the “alternate probability worlds” of science fiction, however, it has a much wider application.

    Keywords: “All things are possible, though some are more probable than others.”

    The Law of Pragmatism:
    Essence: If a pattern of belief or behavior enables a being to survive and to accomplish chosen goals, than that belief or behavior is “true” or “real” or “sensible” on whatever levels of reality are involved.

    Keywords: “If it works, it’s true.”

    The Law of True Falsehoods:
    Essence: It’s possible for a concept or act to violate the truth patterns of a given universe (including an individual’s or group’s part of a consensus reality) and yet to still be “true,” provided that it “works” in a specific context.

    Remarks: A data pattern may be true on one “level of reality” and false on another, depending upon the circumstances involved. For example, on the normal scholarly level of reality the Thunder Gods are parts of the “quaint mythologies of our ignorant ancestors” and therefore “false,” but on the level of reality involved in magical Rain-Making They are very real indeed.

    Keywords: “If it’s a paradox it’s probably true.”

    The Law of Synthesis:
    Essence: The synthesis of two or more “opposing” patterns of data will produce a new pattern that will be “truer” than either of the first ones were, that is, it will be applicable to more realities (or “levels of reality”).

    Remarks: This new pattern will not necessarily be a compromise but may be something new.

    Keywords: “Synthesis reconciles.”

    The Law of Polarity:
    Essence: Any pattern of data can be split into (at least) two patterns with “opposing” characteristics, and each will contain the essence of the other within itself.

    Remarks: Polarity should not be confused with dualism, a mistake that Westerners have been making for four thousand years and which has quite possibly led to more all-around misery than any other theological concept in history (see Chapter 11). Dualism assumes that opposites are at war with one another; polarity assumes that they embrace. The creators of D&D did the game world a major favor when they made “neutrality” a part of the political and moral alignments in their game. The “Law vs. Chaos” and “Good vs. Evil” alignment systems so common in fantasy games are dangerous oversimplifications but the addition of “neutrality” and “amorality” (not to mention the new alignments that have been invented by players and referees, such as “hungry,” “weird,” or “whimsical”) have added far more creativity in character creation and play.

    Keywords: “Everything contains its opposite.”

    The Law of Dynamic Balance:
    Essence: To survive, let alone to become powerful, one must keep every aspect of one’s universe(s) in a state of dynamic balance with every other one; extremism is dangerous on both the personal and the evolutionary levels of reality.

    Keywords: “Dance to the music.”

    The Law of Perversity:
    Essence: also known as “Murphy’s Law,” “Finagle’s Law,” etc.: if anything can go wrong, it will — and in the most annoying manner possible.

    Remarks: Magical associations sometimes operate in the reverse of what was wanted; meaningful coincidences are just as likely to be unpleasant as they are to be helpful (especially if a lot of emotion goes into the related situations). Even if “nothing can possibly go wrong,” some element of the universe may change so that things will go wrong anyway.

    This Law is probably based on the use of countermagic by one’s own subconscious mind, for whatever devious or even neurotic reasons it may have. My guess is that it also ties in with the Anti-Psi talents. This Law explains why some people’s magic seems to work backwards. Emotionally healthy magicians have less problems with this Law than unhealthy ones do, and once a magician has reached the Master/Mistress rank his “klutz factor” tends to go down accordingly. The klutz factor (or “fumble factor”) is used by many referees to dampen down the effectiveness of high-level magicians who are unbalancing their game universes, but it has a basis in fact as well as in game playability.

    Keywords: These can only be, “If anything can go wrong, it will.”

    The Law of Unity:
    Essence: Every phenomenon in existence is linked directly or indirectly to every other one, past, present or future; perceived separations between phenomena are based on incomplete sensing and/or thinking.

    Keywords: “All is One.”

    The Laws of Magic an excerpt from Authentic Thaumaturgy
    Copyright © 1979, 1998, 2001 c.e., Isaac Bonewits

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    The Elements are in all we do, see, know.

    Earth is the ground beneath my feet
    Water the blood that's flowing though me
    Air is the sky I run beneath
    Fire the will that keeps me running
    ~Wendy Rule

    Art unknown

  • 10th Moon Day info:

    Symbols: Fountain.
    Characteristics: Day of recreation, rela…

    10th Moon Day info:

    Symbols: Fountain.
    Characteristics: Day of recreation, relaxation, rest, and family time, connection with source, tradition, family roots. The flow of energy is increasing, like a fountain, which also means connection with it's source.

    Recommendations: Meditation on individual and family karma, contemplation on a family tree and one's roots, establishment and perpetuation of family traditions is recommended. Day is good for creation of a new family, a wedding. Day is also good for new contacts, finding new sources of energy, as well as for beginning of new, important plans, actions, business, building of a house, etc.

    Precautions: Avoid acting unconsciously and being involved is a conflict today.

  • Moon Day 9
    A day of struggle, the aggravation of conflicts, and heightened risk….

    Moon Day 9
    A day of struggle, the aggravation of conflicts, and heightened risk. Nothing new should be started on this day, especially if it is connected to material issues. The best things to do on this day are physical activities, such as working with land and taking care of plants and animals.
  • Friday — Freya's day
    Middle English fridai
    Old English frigedæg "Freya's day"
    c…

    Friday — Freya's day
    Middle English fridai
    Old English frigedæg "Freya's day"
    composed of Frige (genetive singular of Freo) + dæg "day" (most likely)
    or composed of Frig "Frigg" + dæg "day" (least likely)
    Germanic frije-dagaz "Freya's (or Frigg's) day"
    Latin dies Veneris "Venus's day"
    Ancient Greek hemera Aphrodites "day of Aphrodite"

    Freo is identical with freo, meaning free. It is from the Germanic frijaz meaning "beloved, belonging to the loved ones, not in bondage, free".

    Freya (Fria) is the Teutonic goddess of love, beauty, and fecundity (prolific procreation). She is identified with the Norse god Freya. She is leader of the Valkyries and one of the Vanir. She is confused in Germany with Frigg.

    Frigg (Frigga) is the Teutonic goddess of clouds, the sky, and conjugal (married) love. She is identified with Frigg, the Norse goddess of love and the heavens and the wife of Odin. She is one of the Aesir. She is confused in Germany with Freya.

    Venus is the Roman goddess of love and beauty.

    Aphrodite (Cytherea) is the Greek goddess of love and beauty.

  • Maria Groves
    Hiya, sorry I have only just noticed your message. My mobile number…

    Maria Groves
    Hiya, sorry I have only just noticed your message. My mobile number is 07885675308, my email address is groves.maria@sky.com. If an unknown number comes up on an incoming call on my mobile I tend to ignore it so it is best to text me first so I can make a note of the caller, thank you for all your help xx
  • 544684 636791386347610 215225332 s Our Facebook RSS
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    recently, I have seen many posts by other pages and groups about "what do the Gods gain from our worship?" so here's something

    Sallustius, On the Gods and the Cosmos XV

    "Why we give worship to the Gods when they need nothing.

    This solves the question about sacrifices and other rites performed to the Gods. The divine itself is without needs, and the worship is paid for our own benefit. The providence of the Gods reaches everywhere and needs only some congruity for its reception. All congruity comes about by representation and likeness; for which reason the temples are made in representation of heaven, the altar of earth, the images of life (that is why they are made like living things), the prayers of the element of though, the mystic letters of the unspeakable celestial forces, the herbs and stones of matter, and the sacrificial animals of the irrational life in us.

    From all these things the Gods gain nothing; what gain could there be to God? It is we who gain some communion with them."

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